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DAC
2004
ACM
13 years 11 months ago
An SoC design methodology using FPGAs and embedded microprocessors
In System on Chip (SoC) design, growing design complexity has esigners to start designs at higher abstraction levels. This paper proposes an SoC design methodology that makes full...
Nobuyuki Ohba, Kohji Takano
SIGGRAPH
2010
ACM
13 years 12 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
VLSISP
2008
173views more  VLSISP 2008»
13 years 7 months ago
Fast Bit Gather, Bit Scatter and Bit Permutation Instructions for Commodity Microprocessors
Advanced bit manipulation operations are not efficiently supported by commodity word-oriented microprocessors. Programming tricks are typically devised to shorten the long sequence...
Yedidya Hilewitz, Ruby B. Lee
ISCA
2007
IEEE
145views Hardware» more  ISCA 2007»
14 years 1 months ago
Mechanisms for store-wait-free multiprocessors
Store misses cause significant delays in shared-memory multiprocessors because of limited store buffering and ordering constraints required for proper synchronization. Today, prog...
Thomas F. Wenisch, Anastassia Ailamaki, Babak Fals...
SIGMETRICS
2000
ACM
177views Hardware» more  SIGMETRICS 2000»
13 years 11 months ago
A case for end system multicast
— The conventional wisdom has been that IP is the natural protocol layer for implementing multicast related functionality. However, more than a decade after its initial proposal,...
Yang-Hua Chu, Sanjay G. Rao, Hui Zhang