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ISCAS
2007
IEEE
123views Hardware» more  ISCAS 2007»
14 years 2 months ago
An Organic Computing architecture for visual microprocessors based on Marching Pixels
—The paper presents architecture and synthesis results for an organic computing hardware for smart CMOS camera chips. The organic behavior in the chip hardware is based on distri...
Dietmar Fey, Marcus Komann, Frank Schurz, Andreas ...
ICPP
1993
IEEE
14 years 23 days ago
Dependence Analysis and Architecture Design for Bit-Level Algorithms
:. In designing application-specific bit-level architectures and in programming existing bit-level processor arrays, it is necessary to expand a word-level algorithm into its bit-...
Weijia Shang, Benjamin W. Wah
CCGRID
2010
IEEE
13 years 9 months ago
Cooperative Multitasking for GPU-Accelerated Grid Systems
Exploiting the graphics processing unit (GPU) is useful to obtain higher performance with a less number of host machines in grid systems. One problem in GPU-accelerated grid system...
Fumihiko Ino, Akihiro Ogita, Kentaro Oita, Kenichi...
EUROPAR
2010
Springer
13 years 9 months ago
Efficient Address Mapping of Shared Cache for On-Chip Many-Core Architecture
Abstract. Performance of the on-chip cache is critical for processor. The multithread program model usually employed by on-chip many-core architectures may have effects on cache ac...
Fenglong Song, Dongrui Fan, Zhiyong Liu, Junchao Z...
PC
2007
161views Management» more  PC 2007»
13 years 8 months ago
High performance combinatorial algorithm design on the Cell Broadband Engine processor
The Sony–Toshiba–IBM Cell Broadband Engine (Cell/B.E.) is a heterogeneous multicore architecture that consists of a traditional microprocessor (PPE) with eight SIMD co-process...
David A. Bader, Virat Agarwal, Kamesh Madduri, Seu...