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ICPR
2002
IEEE
14 years 9 months ago
A Theory of the Quasi-Static World
We present the theory behind a novel unsupervised method for discovering quasi-static objects, objects that are stationary during some interval of observation, within image sequen...
Brandon C. S. Sanders, Randal C. Nelson, Rahul Suk...
CGO
2009
IEEE
14 years 3 months ago
Software Pipelined Execution of Stream Programs on GPUs
—The StreamIt programming model has been proposed to exploit parallelism in streaming applications on general purpose multicore architectures. This model allows programmers to sp...
Abhishek Udupa, R. Govindarajan, Matthew J. Thazhu...
ISCAS
2007
IEEE
84views Hardware» more  ISCAS 2007»
14 years 2 months ago
System Bandwidth Analysis of Multiview Video Coding with Precedence Constraint
— Multiview video coding (MVC) systems require much more bandwidth and computational complexity relative to mono-view video systems. Thus, when designing a VLSI architecture for ...
Pei-Kuei Tsung, Li-Fu Ding, Wei-Yin Chen, Shao-Yi ...
NCA
2007
IEEE
14 years 2 months ago
Improving Network Processing Concurrency using TCPServers
Exponentially growing bandwidth requirements and slowing gains in processor speeds have led to the popularity of multiprocessor architectures. Network stack parallelism is increas...
Aniruddha Bohra, Liviu Iftode
ASPDAC
2006
ACM
178views Hardware» more  ASPDAC 2006»
14 years 2 months ago
Hardware architecture design of an H.264/AVC video codec
Abstract—H.264/AVC is the latest video coding standard. It significantly outperforms the previous video coding standards, but the extraordinary huge computation complexity and m...
Tung-Chien Chen, Chung-Jr Lian, Liang-Gee Chen