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» Scalable learning for object detection with GPU hardware
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CG
2007
Springer
13 years 7 months ago
Fast continuous collision detection among deformable models using graphics processors
We present an interactive algorithm to perform continuous collision detection between general deformable models using graphics processors (GPUs). We model the motion of each objec...
Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Di...
ICCV
2007
IEEE
14 years 9 months ago
A Scalable Approach to Activity Recognition based on Object Use
We propose an approach to activity recognition based on detecting and analyzing the sequence of objects that are being manipulated by the user. In domains such as cooking, where m...
Jianxin Wu, Adebola Osuntogun, Tanzeem Choudhury, ...
ACCV
2006
Springer
14 years 1 months ago
Fusion of 3D and Appearance Models for Fast Object Detection and Pose Estimation
Real-time estimation of a camera’s pose relative to an object is still an open problem. The difficulty stems from the need for fast and robust detection of known objects in the s...
Hesam Najafi, Yakup Genc, Nassir Navab
TEI
2010
ACM
201views Hardware» more  TEI 2010»
14 years 2 months ago
Objects in play: virtual environments and tactile learning
When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Lillian Spina-Caza
ICANN
2010
Springer
13 years 6 months ago
Autonomous Generation of Internal Representations for Associative Learning
In this contribution, we explore the possibilities of learning in large-scale, multimodal processing systems operating under real-world conditions. Using an instance of a large-sca...
Michaël Garcia Ortiz, Benjamin Dittes, Jannik...