We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
Social Tagging Systems (STS) empower users to classify and organize resources and to improve the retrieval performance over the tagged resources. In this paper we argue that the po...
We present a new min-cut based placement algorithm for large scale sea-of-gates arrays. In the past all such algorithms used a xed cut line sequence that is determined before min...
: The basic line of our action is first to use natural language processing to prune the texts and the query, and secondly to use an ontology to expand the queries. Last year The sy...
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...