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» Scale in Object and Process Ontologies
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CVPR
2006
IEEE
14 years 2 months ago
Depth from Familiar Objects: A Hierarchical Model for 3D Scenes
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
EKAW
2010
Springer
13 years 6 months ago
TagSorting: A Tagging Environment for Collaboratively Building Ontologies
Social Tagging Systems (STS) empower users to classify and organize resources and to improve the retrieval performance over the tagged resources. In this paper we argue that the po...
Leyla Jael García-Castro, Martin Hepp, Alex...
ICCAD
1994
IEEE
119views Hardware» more  ICCAD 1994»
13 years 11 months ago
Adaptive cut line selection in min-cut placement for large scale sea-of-gates arrays
We present a new min-cut based placement algorithm for large scale sea-of-gates arrays. In the past all such algorithms used a xed cut line sequence that is determined before min...
Kazuhiro Takahashi, Kazuo Nakajima, Masayuki Terai...
CLEF
2003
Springer
14 years 1 months ago
Pruning Texts with NLP and Expanding Queries with an Ontology: TagSearch
: The basic line of our action is first to use natural language processing to prune the texts and the query, and secondly to use an ontology to expand the queries. Last year The sy...
Gil Francopoulo
CVPR
2001
IEEE
14 years 10 months ago
Light Field Rendering for Large-Scale Scenes
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi