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VIS
2007
IEEE
216views Visualization» more  VIS 2007»
14 years 10 months ago
Interactive Isosurface Ray Tracing of Time-Varying Tetrahedral Volumes
Abstract-- We describe a system for interactively rendering isosurfaces of tetrahedral finite-element scalar fields using coherent ray tracing techniques on the CPU. By employing s...
Ingo Wald, Heiko Friedrich, Aaron Knoll, Charle...
VVS
1995
IEEE
157views Visualization» more  VVS 1995»
14 years 15 days ago
Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization
This paper describes a high-performance special-purpose system, Cube-3, for displaying and manipulating highresolution volumetric datasets in real-time. A primary goal of Cube-3 i...
Hanspeter Pfister, Arie E. Kaufman, Tzi-cker Chiue...
VMV
2001
108views Visualization» more  VMV 2001»
13 years 10 months ago
Interactive Manipulation of Voxel Volumes with Free-formed Voxel Tools
Manipulation of high-precision voxel volume at interactive speed is still not immediately possible by known algorithms on today's workstation hardware. We propose to decompos...
Jörg Ayasse, Heinrich Müller
VMV
2000
169views Visualization» more  VMV 2000»
13 years 10 months ago
Automatic Adjustment of Transfer Functions for 3D Volume Visualization
In most volume rendering scenarios implicit classification is performed manually by specification of a transfer function, that maps abstract data values to visual attributes. An a...
Christof Rezk-Salama, Peter Hastreiter, Jörg ...
CGF
2006
98views more  CGF 2006»
13 years 9 months ago
An Improved Physically-Based Soft Shadow Volume Algorithm
We identify and analyze several performance problems in a state-of-the-art physically-based soft shadow volume algorithm, and present an improved method that alleviates these prob...
Jaakko Lehtinen, Samuli Laine, Timo Aila