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» Scaling into Ambient Intelligence
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CHI
2006
ACM
14 years 7 months ago
Sound intensity gradients in an ambient intelligence audio display
This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
Milena Droumeva, Ron Wakkary
EICS
2009
ACM
13 years 11 months ago
An infrastructure for experience centered agile prototyping of ambient intelligence
Ubiquitous computing poses new usability challenges that cut across design and development. We are particularly interested in "spaces" enhanced with sensors, public disp...
José Luís Silva, José Creissa...
IEAAIE
2010
Springer
13 years 5 months ago
Ambient Intelligence Application Scenario for Collaborative e-Learning
Abstract. New learning methods are emerging in order to improve and facilitate the use of communication and informatics technologies both by students and professors. This paper des...
Óscar García, Dante I. Tapia, Sara R...
JUCS
2010
147views more  JUCS 2010»
13 years 5 months ago
Ambient Intelligence: Beyond the Inspiring Vision
Abstract: Ambient Intelligence (AmI) has emerged in the past 10 years as a multidisciplinary field within ubiquitous computing, attracting considerable research, funding and publi...
Rui José, Helena Rodrigues, Nuno Otero
DIGRA
2005
Springer
14 years 27 days ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...