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DAC
2006
ACM
14 years 8 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
CVIU
2008
144views more  CVIU 2008»
13 years 7 months ago
Speeded-Up Robust Features (SURF)
This article presents a novel scale- and rotation-invariant detector and descriptor, coined SURF (Speeded-Up Robust Features). SURF approximates or even outperforms previously pro...
Herbert Bay, Andreas Ess, Tinne Tuytelaars, Luc J....
PG
2003
IEEE
14 years 28 days ago
Physical Touch-Up of Human Motions
Many popular motion editing methods do not take physical principles into account potentially producing implausible motions. This paper introduces an efficient method for touching...
Hyun Joon Shin, Lucas Kovar, Michael Gleicher
CVPR
2006
IEEE
14 years 9 months ago
An Integrated Model of Top-Down and Bottom-Up Attention for Optimizing Detection Speed
Integration of goal-driven, top-down attention and image-driven, bottom-up attention is crucial for visual search. Yet, previous research has mostly focused on models that are pur...
Vidhya Navalpakkam, Laurent Itti
CVPR
2007
IEEE
14 years 9 months ago
Image Segmentation by Probabilistic Bottom-Up Aggregation and Cue Integration
We present a parameter free approach that utilizes multiple cues for image segmentation. Beginning with an image, we execute a sequence of bottom-up aggregation steps in which pix...
Sharon Alpert, Meirav Galun, Ronen Basri, Achi Bra...