Sciweavers

602 search results - page 114 / 121
» Scattered Data Techniques for Surfaces
Sort
View
EGH
2010
Springer
13 years 5 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
3DGIS
2006
Springer
14 years 1 months ago
Building Reconstruction - Outside and In
The modelling or reconstruction of buildings has two aspects – on the one hand we need a data structure and the associated geometric information, and on the other hand we need a...
Christopher M. Gold, Rebecca O. C. Tse, Hugo Ledou...
3DGIS
2006
Springer
14 years 1 months ago
Reconstruction of Complex Buildings using LIDAR and 2D Maps
The extraction of the building models from remote-sensed data is an important work in the geographic information systems. This investigation describes an approach to integrate LIDA...
Tee-Ann Teo, Jiann-Yeou Rau, Liang-Chien Chen, Jin...
IPPS
2006
IEEE
14 years 1 months ago
High-performance computing in remotely sensed hyperspectral imaging: the Pixel Purity Index algorithm as a case study
The incorporation of last-generation sensors to airborne and satellite platforms is currently producing a nearly continual stream of high-dimensional data, and this explosion in t...
Antonio Plaza, David Valencia, Javier Plaza
IDA
2002
Springer
13 years 7 months ago
Classification and filtering of spectra: A case study in mineralogy
The ability to identify the mineral composition of rocks and soils is an important tool for the exploration of geological sites. Even though expert knowledge is commonly used for t...
Jonathan Moody, Ricardo Bezerra de Andrade e Silva...