We present an optimal-time algorithm for computing (an implicit representation of) the shortest-path map from a fixed source s on the surface of a convex polytope P in three dime...
This paper proposes a new concept of polycube splines and develops novel modeling techniques for using the polycube splines in solid modeling and shape computing. Polycube splines...
Hongyu Wang, Ying He 0001, Xin Li, Xianfeng Gu, Ho...
For interface-tracking simulation of two-phase flows, we propose a new computational method, NS-PFM, combining Navier-Stokes (NS) equations with phase-field model (PFM). Based on ...
Creating uniform lighting for archival-quality document acquisition remains a non-trivial problem. We propose a novel method for automatic photometric correction of nonplanar docu...
In this work we present basic methodology for interactive volume editing on GPUs, and we demonstrate the use of these methods to achieve a number of different effects. We present f...