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» Scene Modeling Using Co-Clustering
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CVPR
2000
IEEE
13 years 11 months ago
Scene Modeling for Wide Area Surveillance and Image Synthesis
We present a method for modeling a scene that is observed by a moving camera, where only a portion of the scene is visible at any time. This method uses mixture models to represen...
Anurag Mittal, Daniel P. Huttenlocher
CVPR
2007
IEEE
14 years 9 months ago
Composite Models of Objects and Scenes for Category Recognition
This paper presents a method of learning and recognizing generic object categories using part-based spatial models. The models are multiscale, with a scene component that specifie...
David J. Crandall, Daniel P. Huttenlocher
MVA
2007
142views Computer Vision» more  MVA 2007»
13 years 6 months ago
Shadow based texture registration for 3D modeling of outdoor scenes
This paper presents a novel method for the registration of texture images with a 3D model of outdoor scenes. We pose image registration as an optimization problem that uses knowled...
Alejandro Troccoli, Peter K. Allen
CVPR
2008
IEEE
14 years 9 months ago
Closing the loop in scene interpretation
Image understanding involves analyzing many different aspects of the scene. In this paper, we are concerned with how these tasks can be combined in a way that improves the perform...
Derek Hoiem, Alexei A. Efros, Martial Hebert
CGF
2011
12 years 11 months ago
Two-Level Grids for Ray Tracing on GPUs
We investigate the use of two-level nested grids as acceleration structure for ray tracing of dynamic scenes. We propose a massively parallel, sort-based construction algorithm an...
Javor Kalojanov, Markus Billeter, Philipp Slusalle...