Sciweavers

1471 search results - page 21 / 295
» Scene Modeling Using Co-Clustering
Sort
View
VCIP
2003
146views Communications» more  VCIP 2003»
13 years 8 months ago
Real-time free-viewpoint video rendering from volumetric geometry
The aim of this work is to render high-quality views of a dynamic scene from novel viewpoints in real-time. An online system available at our institute computes the visual hull as...
Bastian Goldlücke, Marcus A. Magnor
ICCV
1998
IEEE
14 years 9 months ago
Modeling Geometric Structure and Illumination Variation of a Scene from Real Images
We present in this paper a system which automatically builds, from real images, a scene model containing both 3D geometric information of the scene structure and its photometric...
Zhengyou Zhang
3DPVT
2004
IEEE
149views Visualization» more  3DPVT 2004»
13 years 11 months ago
Fan-Meshes: A Geometric Primitive for Point-Based Description of 3D Models and Scenes
We propose a new data structure, called Fan-Meshes (FM), for reconstructing 3D models and scenes represented by dense scanning point clouds. It is a local piecewise linear approxi...
Xiaotian Yan, Fang Meng, Hongbin Zha
ECCV
2004
Springer
14 years 9 months ago
Dynamic Visual Search Using Inner-Scene Similarity: Algorithms and Inherent Limitations
Abstract. A dynamic visual search framework based mainly on innerscene similarity is proposed. Algorithms as well as measures quantifying the difficulty of search tasks are suggest...
Tamar Avraham, Michael Lindenbaum
ICPR
2002
IEEE
14 years 10 days ago
3D Reconstruction of Indoor and Outdoor Scenes Using a Mobile Range Scanner
This paper describes 3D mapping of indoor and outdoor environment using a mobile range scanner. In the raw range data preprocessing stage, we propose to use area decreasing flow ...
Yiyong Sun, Joon Ki Paik, Andreas Koschan, Mongi A...