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» Scene Modeling Using Co-Clustering
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VRST
2005
ACM
14 years 4 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
IJCV
2008
242views more  IJCV 2008»
13 years 11 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
IWINAC
2005
Springer
14 years 4 months ago
Model Performance for Visual Attention in Real 3D Color Scenes
Abstract. Visual attention is the ability of a vision system, be it biological or artificial, to rapidly detect potentially relevant parts of a visual scene. The saliency-based mo...
Heinz Hügli, Timothée Jost, Nabil Ouer...
BMVC
2000
14 years 6 days ago
A Statistical Geometric Framework for Reconstruction of Scene Models
This paper addresses the problem of reconstructing surface models of indoor scenes from sparse 3D scene structure captured from N camera views. Sparse 3D measurements of real scen...
Anastasios Manessis, Adrian Hilton, Philip F. McLa...
3DPVT
2006
IEEE
224views Visualization» more  3DPVT 2006»
14 years 4 months ago
3D Modeling Using Planar Segments and Mesh Elements
Range sensing technology allows the photorealistic modeling of large-scale scenes, such as urban structures. The generated 3D representations, after automated registration, are us...
Ioannis Stamos, Gene Yu, George Wolberg, Siavash Z...