We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
The notion of using context information for solving high-level vision and medical image segmentation problems has been increasingly realized in the field. However, how to learn a...
Diffuse interreflections mean that surface shading and shape are related in ways that are difficult to untangle; in particular, distant and invisible surfaces may affect the shadi...
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...