Sciweavers

1471 search results - page 283 / 295
» Scene Modeling Using Co-Clustering
Sort
View
ISVC
2009
Springer
14 years 3 months ago
Fast Occlusion Sweeping
While realistic illumination significantly improves the visual quality and perception of rendered images, it is often very expensive to compute. In this paper, we propose a new al...
Mayank Singh, Cem Yuksel, Donald H. House
ICCV
2005
IEEE
14 years 10 months ago
Incorporating Visual Knowledge Representation in Stereo Reconstruction
In this paper, we present a two-layer generative model that incorporates generic middle-level visual knowledge for dense stereo reconstruction. The visual knowledge is represented...
Adrian Barbu, Song Chun Zhu
LATIN
2004
Springer
14 years 1 months ago
Cost-Optimal Trees for Ray Shooting
Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applicat...
Hervé Brönnimann, Marc Glisse
SIGGRAPH
1999
ACM
14 years 23 days ago
A Perceptually Based Physical Error Metric for Realistic Image Synthesis
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the percep...
Mahesh Ramasubramanian, Sumanta N. Pattanaik, Dona...
ICMCS
2010
IEEE
149views Multimedia» more  ICMCS 2010»
13 years 8 months ago
Single-view recaptured image detection based on physics-based features
In daily life, we can see images of real-life objects on posters, television, or virtually any type of smooth physical surfaces. We seldom confuse these images with the objects pe...
Xinting Gao, Tian-Tsong Ng, Bo Qiu, Shih-Fu Chang