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CVPR
2005
IEEE
14 years 10 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
ICIP
2001
IEEE
14 years 10 months ago
Coding for the storage and communication of visualisations of 3D medical data
The transmission of the large store of information contained in 3D medical data sets through limited capacity channels, is a critical procedure in many telemedicine applications. ...
Dimitrios Tzovaras, Michael G. Strintzis, Nikolaos...
ICRA
2008
IEEE
206views Robotics» more  ICRA 2008»
14 years 2 months ago
Memory-based learning for visual odometry
Abstract— We present and examine a technique for estimating the ego-motion of a mobile robot using memory-based learning and a monocular camera. Unlike other approaches that rely...
Richard Roberts, Hai Nguyen, Niyant Krishnamurthi,...
SAC
2009
ACM
14 years 1 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
IDMS
1997
Springer
188views Multimedia» more  IDMS 1997»
14 years 56 min ago
An Approach for an Adaptive Visualization in a Mobile Environment
With the evolving availability of wireless communication servicesand of affordable mobile devices such as notebooks or Personal Digital Assistants, mobile computing is becoming wid...
Luc Neumann, Alberto Barbosa Raposo