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CVPR
2007
IEEE
14 years 10 months ago
Multiple View Image Reconstruction: A Harmonic Approach
This paper presents a new constraint connecting the signals in multiple views of a surface. The constraint arises from a harmonic analysis of the geometry of the imaging process a...
Justin Domke, Yiannis Aloimonos
CVPR
2006
IEEE
14 years 1 months ago
Depth from Familiar Objects: A Hierarchical Model for 3D Scenes
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
ICCV
2005
IEEE
14 years 9 months ago
Geometric Invariants and Applications under Catadioptric Camera Model
This paper presents geometric invariants of points and their applications under central catadioptric camera model. Although the image has severe distortions under the model, we es...
Yihong Wu, Zhanyi Hu
CVPR
2004
IEEE
14 years 10 months ago
Space-Time Isosurface Evolution for Temporally Coherent 3D Reconstruction
We model the dynamic geometry of a time-varying scene as a 3D isosurface in space-time. The intersection of the isosurface with planes of constant time yields the geometry at a si...
Bastian Goldlücke, Marcus A. Magnor
VMV
2007
178views Visualization» more  VMV 2007»
13 years 9 months ago
Filtered Blending: A new, minimal Reconstruction Filter for Ghosting-Free Projective Texturing with Multiple Images
Whenever approximate 3D geometry is projectively texture-mapped from different directions simultaneously, annoyingly visible aliasing artifacts are the result. To prevent such gho...
Martin Eisemann, Marcus A. Magnor