Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
Abstract. In this paper we consider the dictionary problem in the scalable distributed data structure paradigm introduced by Litwin, Neimat and Schneider and analyze costs for inse...
Imaging in scattering media such as fog and water is important but challenging. Images suffer from poor visibility due to backscattering and signal attenuation. Most prior methods...
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
We describe a method for retrieving shots containing a
particular 2D human pose from unconstrained movie and
TV videos. The method involves first localizing the spatial
layout o...