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SIGGRAPH
1996
ACM
13 years 11 months ago
VC-1: A Scalable Graphics Computer with Virtual Local Frame Buffers
The VC-1 is a parallel graphics machine for polygon rendering based on image composition. This paper describes the architecture of the VC-1 along with a parallel polygon rendering...
Satoshi Nishimura, Tosiyasu L. Kunii
HPCA
2007
IEEE
14 years 8 months ago
A Burst Scheduling Access Reordering Mechanism
Utilizing the nonuniform latencies of SDRAM devices, access reordering mechanisms alter the sequence of main memory access streams to reduce the observed access latency. Using a r...
Jun Shao, Brian T. Davis
CCGRID
2009
IEEE
14 years 2 months ago
Developing Scheduling Policies in gLite Middleware
We describe our experiences from implementing and integrating a new job scheduling algorithm in the gLite Grid middleware and present experimental results that compare it to the e...
A. Kretsis, Panagiotis C. Kokkinos, Emmanouel A. V...
PPSC
2001
13 years 9 months ago
Airline Crew Pairing Generation in Parallel
Crew pairing generation is a time consuming part of the complex process of airline crew scheduling. We present a parallel algorithm for this problem's solution and several im...
Diego Klabjan, Karsten Schwan
EMSOFT
2008
Springer
13 years 9 months ago
A generalized static data flow clustering algorithm for mpsoc scheduling of multimedia applications
In this paper, we propose a generalized clustering approach for static data flow subgraphs mapped onto individual processors in Multi-Processor System on Chips (MPSoCs). The goal ...
Joachim Falk, Joachim Keinert, Christian Haubelt, ...