The design phase of any real-time system requires balancing the limited computational resources against the functional requirements and the performance of the application. The opt...
Real-time systems are often designed using a set of periodic tasks. Task periods are usually set by the system requirements, but deadlines and computation times can be modified i...
1 In this paper, we explore the problem of scheduling parallel programs using task duplication for messagepassing multicomputers. Task duplication means scheduling a parallel progr...
Subject to limited computational resource, feedback scheduling aims to improve, or to optimize, the global control performance of real-time control systems. For the system that co...
With the relentless scaling of semiconductor technology, the lifetime reliability of embedded multiprocessor platforms has become one of the major concerns for the industry. If th...