Heuristics are widely used for solving computational intractable synthesis problems. However, until now, there has been limited effort to systematically develop heuristics that ca...
Zhiru Zhang, Yiping Fan, Miodrag Potkonjak, Jason ...
A contract algorithm is an algorithm which is given, as part of its input, a specified amount of allowable computation time. In contrast, interruptible algorithms may be interrupt...
It is commonly agreed that scheduling mechanisms in general purpose operating systems do not provide adequate support for modern interactive applications, notably multimedia appli...
Prior work has shown that the global earliest-deadline-first (GEDF) scheduling algorithm ensures bounded deadline tardiness on multiprocessors with no utilization loss; therefore...