We describe input devices and two-handed interaction techniques to support map navigation tasks. We discuss several design variations and user testing of two-handed navigation tec...
The ability to quickly compute hand geometry measurements from a freely posed hand offers advantages to biometric identification systems. While hand geometry systems are not new,...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
— This paper proposes a piercing based grasping by using the self-tightening effect of objects with elasticity. We suppose a piercing hand with palm where the piercing motion by ...
This paper investigates the feasibility of person identification based on feature points extracted from palmprint images. Our approach first extracts a set of feature points along...