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» Scouting Requirements Quality Using Visual Representations
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VIS
2004
IEEE
170views Visualization» more  VIS 2004»
14 years 11 months ago
Guaranteed Quality Triangulation of Molecular Skin Surfaces
We present an efficient algorithm to mesh the macromolecules surface model represented by the skin surface defined by Edelsbrunner. Our algorithm overcomes several challenges resi...
Ho-Lun Cheng, Xinwei Shi
WSCG
2004
282views more  WSCG 2004»
13 years 11 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
ISRR
2001
Springer
106views Robotics» more  ISRR 2001»
14 years 2 months ago
Vision-based Navigation, Environmental Representations and Imaging Geometries
We discuss the role of spatial representations and visual geometries in vision-based navigation. To a large extent, these choices determine the complexity and robustness of a given...
José Santos-Victor, Alexandre Bernardino
ICAISC
2004
Springer
14 years 3 months ago
Visualization of Hidden Node Activity in Neural Networks: II. Application to RBF Networks
Scatterograms of the images of training set vectors in the hidden space help to evaluate the quality of neural network mappings and understand internal representations created by t...
Wlodzislaw Duch
3DPVT
2006
IEEE
149views Visualization» more  3DPVT 2006»
14 years 3 months ago
Depth Images: Representations and Real-Time Rendering
Depth Images are viable representations that can be computed from the real world using cameras and/or other scanning devices. The depth map provides 2-1 2 D structure of the scene...
Pooja Verlani, Aditi Goswami, P. J. Narayanan, She...