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AFRIGRAPH
2003
ACM
14 years 3 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
SIGGRAPH
1998
ACM
14 years 2 months ago
A Multiscale Model of Adaptation and Spatial Vision for Realistic Image Display
In this paper we develop a computational model of adaptation and spatial vision for realistic tone reproduction. The model is based on a multiscale representation of pattern, lumi...
Sumanta N. Pattanaik, James A. Ferwerda, Mark D. F...
ICMCS
2010
IEEE
169views Multimedia» more  ICMCS 2010»
13 years 11 months ago
Real-time stereo-vision system for 3D teleimmersive collaboration
Though the variety of desktop real time stereo vision systems has grown considerably in the past several years, few make any verifiable claims about the accuracy of the algorithms...
Ramanarayan Vasudevan, Zhong Zhou, Gregorij Kurill...
HCI
2007
13 years 11 months ago
Designing a Direct Manipulation HUD Interface for In-Vehicle Infotainment
This paper introduces a novel design approach for an automotive direct manipulation interface. The proposed design, as applied in a fullwindshield Head-Up Display system, aims to i...
Vassilis Charissis, Martin Naef, Stylianos Papanas...
TVCG
2011
146views more  TVCG 2011»
13 years 4 months ago
Visibility Histograms and Visibility-Driven Transfer Functions
—Direct volume rendering is an important tool for visualizing complex data sets. However, in the process of generating 2D images from 3D data, information is lost in the form of ...
Carlos D. Correa, Kwan-Liu Ma