Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...
— We present a software infrastructure that embeds physical hosts in a simulated network. Aiming to create a largescale real-time virtual network testbed, our real-time interacti...
Jason Liu, Scott Mann, Nathanael Van Vorst, Keith ...
This paper addresses the problem of speeding up functional (delayindependent)logic simulation for synchronousdigital systems. The problem needs very little new motivation – cycl...
—The use of wireless sensor networks is rapidly growing in various types of applications that benefit from spatially distributed data collection. Some of these applications, suc...
Abstract. This paper presents the development of a bivalve farmer agent interacting with a realistic ecological simulation system. The purpose of the farmer agent is to determine t...