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APGV
2004
ACM
131views Visualization» more  APGV 2004»
14 years 27 days ago
Vision-realistic rendering: simulation of the scanned foveal image from wavefront data of human subjects
We introduce the concept of vision-realistic rendering – the computer generation of synthetic images that incorporate the characteristics of a particular individual’s entire o...
Brian A. Barsky
CHI
2010
ACM
14 years 2 months ago
Gazemarks: gaze-based visual placeholders to ease attention switching
Many tasks require attention switching. For example, searching for information on one sheet of paper and then entering this information onto another one. With paper we see that pe...
Dagmar Kern, Paul Marshall, Albrecht Schmidt
CHI
2008
ACM
14 years 7 months ago
Wedge: clutter-free visualization of off-screen locations
To overcome display limitations of small-screen devices, researchers have proposed techniques that point users to objects located off-screen. Arrow-based techniques such as City L...
Sean Gustafson, Patrick Baudisch, Carl Gutwin, Pou...
UIST
2009
ACM
14 years 2 months ago
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
We present Bonfire, a self-contained mobile computing system that uses two laptop-mounted laser micro-projectors to project an interactive display space to either side of a laptop...
Shaun K. Kane, Daniel Avrahami, Jacob O. Wobbrock,...
GROUP
1999
ACM
13 years 11 months ago
"Making place" to make IT work: empirical explorations of HCI for mobile CSCW
This paper addresses issues of user interface design, relating to ease of use, of handheld CSCW. In particular, we are concerned with the requirements that arise from situations i...
Steinar Kristoffersen, Fredrik Ljungberg