We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
Parameters in audio or video editing applications can mostly be controlled by a variety of hardware devices such as MIDI controllers. These, however, usually feature only a limite...
Kristian Gohlke, Michael Hlatky, Sebastian Heise, ...
The distinguishing feature of multiview video lies in the interactivity, which allows users to select their favourite viewpoint. It switches bitstream at a particular view when ne...
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...