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CHI
1998
ACM
13 years 12 months ago
Awareness Driven Video Quality of Service in Collaborative Virtual Environments
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
TEI
2010
ACM
172views Hardware» more  TEI 2010»
14 years 2 months ago
FlexiKnobs: bridging the gap between mouse interaction and hardware controllers
Parameters in audio or video editing applications can mostly be controlled by a variety of hardware devices such as MIDI controllers. These, however, usually feature only a limite...
Kristian Gohlke, Michael Hlatky, Sebastian Heise, ...
ICIP
2008
IEEE
14 years 9 months ago
Viewpoint switching in multiview videos using SP-frames
The distinguishing feature of multiview video lies in the interactivity, which allows users to select their favourite viewpoint. It switches bitstream at a particular view when ne...
Ki-Kit Lai, Yui-Lam Chan, Chang-Hong Fu, Wan-Chi S...
CHINZ
2007
ACM
13 years 11 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
CGF
2008
188views more  CGF 2008»
13 years 7 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret