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ISCAS
2002
IEEE
94views Hardware» more  ISCAS 2002»
14 years 9 days ago
Minimum power broadcast trees for wireless networks: optimizing using the viability lemma
Wireless multicast/broadcast sessions, unlike wired networks, inherently reaches several nodes with a single transmission. For omnidirectional wireless broadcast to a node, all no...
Robert J. Marks II, Arindam Kumar Das, Mohamed A. ...
ICMCS
2006
IEEE
135views Multimedia» more  ICMCS 2006»
14 years 1 months ago
A Fingerprinting System for Musical Content
Abstract— Driven by the recent advances in digital entertainment technologies, digital multimedia content (such as music and movies) is becoming a major part of the average compu...
Lahouari Ghouti, Ahmed Bouridane, Mohammad K. Ibra...
FDG
2009
ACM
14 years 1 months ago
Rhythm-based level generation for 2D platformers
We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...
SGAI
2005
Springer
14 years 26 days ago
Generating Feedback Reports for Adults Taking Basic Skills Tests
SkillSum is an Artificial Intelligence (AI) and Natural Language Generation (NLG) system that produces short feedback reports for people who are taking online tests which check th...
Ehud Reiter, Sandra Williams, Lesley Crichton
MDM
2009
Springer
269views Communications» more  MDM 2009»
14 years 1 months ago
R-U-In? - Exploiting Rich Presence and Converged Communications for Next-Generation Activity-Oriented Social Networking
—With the growing popularity of social networking, traditional Internet Service Providers (ISPs) and Telecom operators have both started exploring new opportunities to boost thei...
Nilanjan Banerjee, Dipanjan Chakraborty, Koustuv D...