In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
The paper elucidates two views (models) of algorithmic problem solving. The first one is static; it is based on the identification of several principal dimensions of algorithmic p...
Abstract. This paper presents simulation-based relations for probabilistic game structures. The first relation is called probabilistic alternating simulation, and the second called...
This article basically consists of three differentiated but related between themselves parts. The first part is a brief overview of the Artificial Intelligence science (in it, the...
: This article is about the architecture of a wavelet filter bank with reprogrammable logic. It is based on second generation of wavelets with a reduced of number of operations. A ...