We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Though adjustable autonomy is hardly a new topic in agent systems, there has been a general lack of consensus on terminology and basic concepts. In this paper, we describe the mul...
Jeffrey M. Bradshaw, Hyuckchul Jung, Shriniwas Kul...
A collective of agents often needs to maximize a “world utility” function which rates the performance of an entire system, while subject to communication restrictions among th...
A fundamental task in multi-agent systems is matchmaking, which is to retrieve and classify service descriptions of agents that (best) match a given service request. Several approa...
Most real-world negotiation scenarios involve multiple, interdependent issues. These scenarios are specially challenging because the agents' utility functions are nonlinear, ...