Boosted by the Middlebury challenge, the precision of dense multi-view stereovision methods has increased drastically in the past few years. Yet, most methods, although they perfo...
Vu Hoang Hiep, Renaud Keriven, Patrick Labatut, Je...
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...
We present a novel method for recovering the 3D structure and scene flow from calibrated multi-view sequences. We propose a 3D point cloud parametrization of the 3D structure and ...
In this paper, we present a novel method, the first to date to our knowledge, which is capable of directly and automatically producing a concise and idealized 3D representation f...
Anne-Laure Chauve, Patrick Labatut, Jean-Philippe ...
A dynamic texture is a spatio-temporal generative model for video, which represents video sequences as observations from a linear dynamical system. This work introduces the mixtur...