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» Segmented SLAM in three-dimensional environments
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TOG
2002
167views more  TOG 2002»
13 years 9 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
ICRA
2006
IEEE
174views Robotics» more  ICRA 2006»
14 years 3 months ago
Multi-scale point and line range data algorithms for mapping and localization
— This paper presents a multi-scale point and line based representation of two-dimensional range scan data. The techniques are based on a multi-scale Hough transform and a tree r...
Samuel T. Pfister, Joel W. Burdick
ICRA
2009
IEEE
231views Robotics» more  ICRA 2009»
14 years 4 months ago
Accurate 3D ground plane estimation from a single image
— Accurate localization of landmarks in the vicinity of a robot is a first step towards solving the SLAM problem. In this work, we propose algorithms to accurately estimate the ...
Anoop Cherian, Vassilios Morellas, Nikolaos Papani...
ICCV
2007
IEEE
14 years 11 months ago
A Homographic Framework for the Fusion of Multi-view Silhouettes
This paper presents a purely image-based approach to fusing foreground silhouette information from multiple arbitrary views. Our approach does not require 3D constructs like camer...
Saad M. Khan, Pingkun Yan, Mubarak Shah