In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
In 3D virtual environments (3DVE), we need to know what an object looks like (i.e. geometric information) and what the object is, what are its properties and characteristics and ho...
This paper introduces a novel method for minimum number of gene (feature) selection for a classification problem based on gene expression data with an objective function to maximi...
Collection selection has been a research issue for years. Typically, in related work, precomputed statistics are employed in order to estimate the expected result quality of each ...
Matthias Bender, Sebastian Michel, Peter Triantafi...
In this paper, we propose a novel appearance-based representation, called Structured Ordinal Feature (SOF). SOF is a binary string encoded by combining eight ordinal blocks in a ci...
ShengCai Liao, Zhen Lei, Stan Z. Li, Xiaotong Yuan...