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AIIDE
2007
13 years 9 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
CCS
2008
ACM
13 years 9 months ago
Efficient attributes for anonymous credentials
We extend the Camenisch-Lysyanskaya anonymous credential system such that selective disclosure of attributes becomes highly efficient. The resulting system significantly improves ...
Jan Camenisch, Thomas Groß
AH
2006
Springer
13 years 9 months ago
Dynamic Content Discovery, Harvesting and Delivery, from Open Corpus Sources, for Adaptive Systems
Personalised elearning is being heralded as one of the grand challenges of next generation learning systems, in particular, its ability to support greater effectiveness, efficiency...
Séamus Lawless, Vincent Wade
NIPS
2007
13 years 9 months ago
Robust Regression with Twinned Gaussian Processes
We propose a Gaussian process (GP) framework for robust inference in which a GP prior on the mixing weights of a two-component noise model augments the standard process over laten...
Andrew Naish-Guzman, Sean B. Holden
DBSEC
2004
108views Database» more  DBSEC 2004»
13 years 8 months ago
Why Is this User Asking so Many Questions? Explaining Sequences of Queries
A sequence of queries submitted by a database user within a short period of time may have a single, illuminating explanation. In this paper we consider sequences of single-record q...
Aybar C. Acar, Amihai Motro