Sciweavers

350 search results - page 19 / 70
» Selective component-based rendering
Sort
View
GECON
2009
Springer
96views Business» more  GECON 2009»
13 years 10 months ago
A QoS-Based Selection Mechanism Exploiting Business Relationships in Workflows
This paper deals with the problem of selecting service instances to execute workflow processes by not only taking into consideration Quality of Service (QoS) constraints, posed by ...
Dimosthenis Kyriazis, Konstantinos Tserpes, Ioanni...
CGF
2004
151views more  CGF 2004»
13 years 7 months ago
Deferred Splatting
In recent years it has been shown that, above a certain complexity, points become the most efficient rendering primitives. Although the programmability of the lastest graphics har...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
PRESENCE
2007
113views more  PRESENCE 2007»
13 years 7 months ago
Perceived Instability of Virtual Haptic Texture: III. Effect of Update Rate
This study investigates the effect of update rate on the quality of haptic virtual textures, with the goal to develop a guideline for choosing an optimal update rate for haptic te...
Seungmoon Choi, Hong Z. Tan
VR
2002
IEEE
174views Virtual Reality» more  VR 2002»
13 years 7 months ago
Immersive and Interactive Exploration of Billion-Atom Systems
We have developed a visualization system, named Atomsviewer, to render a billion atoms from the results of a molecular dynamics simulation. This system uses a hierarchical view fr...
Ashish Sharma, Xinlian Liu, Paul Miller, Aiichiro ...
SG
2004
Springer
14 years 26 days ago
Automatic Collage Using Texture Synthesis
We present an application of texture synthesis in creating collages. We use the texture synthesis method proposed by Ashikhmin [1] to selectively copy patches of the source image o...
Stephen Ingram, Pravin Bhat