This paper presents a new approach for efficient 3D rendering on mobile devices, where selective rendering can be achieved with the help of 3D scene annotation. By taking advantag...
Video representations that support view synthesis based on depth maps, such as multiview plus depth (MVD), have been recently proposed, raising interest in efficient tools for dep...
Woo-Shik Kim, Antonio Ortega, PoLin Lai, Dong Tian...
We present a set of techniques to simplify tree models for faster rendering while retaining their visual resemblance to the original model. This goal is achieved by setting a budg...
This paper describes a new method of combining ray-casting with segmentation. Volume rendering is performed at interactive rates on standard laptop computers, and visualizations in...
We present a novel approach for interactive view-dependent rendering of massive models. Our algorithm combines view-dependent simplification, occlusion culling, and out-of-core re...
Sung-Eui Yoon, Brian Salomon, Russell Gayle, Dines...