Gamble1 is a test-bed for affective multiparty interactions which allows us to investigate social behavior of an agent towards users and vice versa. The CASA paradigm [9] claims ...
In this paper we suggest the use of tangible user interfaces (TUIs) for human-robot interaction (HRI) applications. We discuss the potential benefits of this approach while focusi...
In order to bridge the “Semantic gap”, a number of relevance feedback (RF) mechanisms have been applied to content-based image retrieval (CBIR). However current RF techniques i...
Haiming Liu 0002, Victoria S. Uren, Dawei Song, St...
User authentication based on biometrics has explored both physiological and behavioral characteristics. We present a system, called Web Interaction Display and Monitoring (WIDAM), ...
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...