Performance measurement of large distributed multiagent systems (MAS) offers challenges that must be addressed explicitly in the agent infrastructure. Performance data is widely d...
Aaron Helsinger, Richard Lazarus, William Wright, ...
—As developments in wireless networks continue, there is an increasing expectation with regard to supporting highquality real-time video streaming service in such networks. The r...
Typical web-database systems receive read-only queries, that generate dynamic web pages as a response, and writeonly updates, that keep information up-to-date. Users expect short ...
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
The success of Skype has inspired a generation of peer-topeer-based solutions for satisfactory real-time multimedia services over the Internet. However, fundamental questions, suc...