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TOG
2002
153views more  TOG 2002»
13 years 7 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
PETRA
2009
ACM
14 years 2 months ago
Ambient kitchen: designing situated services using a high fidelity prototyping environment
The Ambient Kitchen is a high fidelity prototype for exploring the design of pervasive computing algorithms and applications for everyday environments. The environment integrates ...
Patrick Olivier, Guangyou Xu, Andrew Monk, Jesse H...
SIGGRAPH
1996
ACM
13 years 12 months ago
Hierarchical View-Dependent Structures for Interactive Scene Manipulation
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
Normand Brière, Pierre Poulin
AUGHUMAN
2010
13 years 5 months ago
On-line document registering and retrieving system for AR annotation overlay
We propose a system that registers and retrieves text documents to annotate them on-line. The user registers a text document captured from a nearly top view and adds virtual annot...
Hideaki Uchiyama, Julien Pilet, Hideo Saito
IMR
2004
Springer
14 years 1 months ago
Entkerner: A System for Removal of Globally Invisible Triangles from Large Meshes
We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...
Manfred Ernst, Frank Firsching, Roberto Grosso