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» Self-evaluated Learning Agent in Multiple State Games
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PRICAI
2000
Springer
13 years 11 months ago
Unified Criterion of State Generalization for Reactive Autonomous Agents
Autonomous state generalization problem is a key issue in the research field of behavior learning of reactive agents, and many approaches have been proposed in recent years. Howeve...
Takehisa Yairi, Koichi Hori, Shinichi Nakasuka
ATAL
2009
Springer
14 years 2 months ago
State-coupled replicator dynamics
This paper introduces a new model, i.e. state-coupled replicator dynamics, expanding the link between evolutionary game theory and multiagent reinforcement learning to multistate ...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
ATAL
2007
Springer
14 years 1 months ago
Reducing the complexity of multiagent reinforcement learning
It is known that the complexity of the reinforcement learning algorithms, such as Q-learning, may be exponential in the number of environment’s states. It was shown, however, th...
Andriy Burkov, Brahim Chaib-draa
AIIDE
2006
13 years 8 months ago
Incorporating Advice into Neuroevolution of Adaptive Agents
Neuroevolution is a promising learning method in tasks with extremely large state and action spaces and hidden states. Recent advances allow neuroevolution to take place in real t...
Chern Han Yong, Kenneth O. Stanley, Risto Miikkula...
ICRA
2010
IEEE
128views Robotics» more  ICRA 2010»
13 years 5 months ago
A game-theoretic procedure for learning hierarchically structured strategies
— This paper addresses the problem of acquiring a hierarchically structured robotic skill in a nonstationary environment. This is achieved through a combination of learning primi...
Benjamin Rosman, Subramanian Ramamoorthy