Abstract. We introduce distributed games over asynchronous transition systems to model a distributed controller synthesis problem. A game involves two teams and is not turn-based: ...
- The FPGA (re)configuration is a time-consuming process and a bottleneck in FPGA-based Run-Time Reconfigurable (RTR) systems. In this paper, we present a High Level Synthesis (HLS...
Mahmood Fazlali, Ali Zakerolhosseini, Mojtaba Sabe...
Communication synthesis is an essential step in hardware/software co-synthesis: many embedded systems use automatic generation of interface for point to point communication or use...
Issam Maalej, Guy Gogniat, Mohamed Abid, Jean Luc ...
We present our joint view for efficient development of efficient and dependable ERTS (Embedded Real-Time Systems). This view is based on the three main viewpoints of (1) the softw...
Platypus is a constraint-based reasoning engine for synthesis, diagnosis and other recognition tasks. While its target applications are similar to those of many rule-based expert ...