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GECCO
2004
Springer
101views Optimization» more  GECCO 2004»
15 years 9 months ago
Trap Avoidance in Strategic Computer Game Playing with Case Injected Genetic Algorithms
Abstract. We use case injected genetic algorithms to learn to competently play computer strategy games. Such games are characterized by player decision in anticipation of opponent ...
Chris Miles, Sushil J. Louis, Rich Drewes
ICGI
2004
Springer
15 years 9 months ago
Learnability of Pregroup Grammars
Abstract. This paper investigates the learnability of Pregroup Grammars, a context-free grammar formalism recently defined in the field of computational linguistics. In a first ...
Denis Béchet, Annie Foret, Isabelle Tellier
ISMIR
2004
Springer
145views Music» more  ISMIR 2004»
15 years 9 months ago
Methodological Considerations Concerning Manual Annotation Of Musical Audio In Function Of Algorithm Development
In research on musical audio-mining, annotated music databases are needed which allow the development of computational tools that extract from the musical audiostream the kind of ...
Micheline Lesaffre, Marc Leman, Bernard De Baets, ...
ICPR
2010
IEEE
15 years 9 months ago
RBM-Based Silhouette Encoding for Human Action Modelling
—In this paper we evaluate the use of Restricted Bolzmann Machines (RBM) in the context of learning and recognizing human actions. The features used as basis are binary silhouett...
Manuel Jesus Marin-Jimenez, Nicolas Perez De La Bl...
IRAL
2003
ACM
15 years 9 months ago
Korean named entity recognition using HMM and CoTraining model
Namedentityrecognition isimportantinsophisticatedinformation service system such as Question Answering and Text Mining since most of the answer type and text mining unit depend on...
Euisok Chung, Yi-Gyu Hwang, Myung-Gil Jang