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NETGAMES
2004
ACM
14 years 1 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
ECOOP
2007
Springer
13 years 11 months ago
AS-GC: An Efficient Generational Garbage Collector for Java Application Servers
Abstract. A generational collection strategy utilizing a single nursery cannot efficiently manage objects in application servers due to variance in their lifespans. In this paper, ...
Feng Xian, Witawas Srisa-an, ChengHuan Jia, Hong J...
CLUSTER
2007
IEEE
14 years 1 months ago
Performance analysis of a user-level memory server
Abstract—Large-scale parallel applications often produce immense quantities of data that need to be analyzed. To avoid performing repeated, costly disk accesses, analysis of larg...
Scott Pakin, Greg Johnson
ASPLOS
2006
ACM
14 years 1 months ago
Mercury and freon: temperature emulation and management for server systems
Power densities have been increasing rapidly at all levels of server systems. To counter the high temperatures resulting from these densities, systems researchers have recently st...
Taliver Heath, Ana Paula Centeno, Pradeep George, ...
IJHPCN
2008
75views more  IJHPCN 2008»
13 years 7 months ago
A hybrid connector for efficient web servers
: In this paper we introduce a novel web server architecture that combines the best aspects of both the multithreaded and the event-driven architectures, the two major existing alt...
David Carrera, Vicenç Beltran, Jordi Torres...