Designing and building Virtual Environments is not an easy task, especially when it comes to specifying object behavior where either knowledge about animation techniques or progra...
Bram Pellens, Frederic Kleinermann, Olga De Troyer
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since a complete mental model based on vision...
With the rise of the Internet, virtual communities of practice are gaining importance as a mean of sharing and exchanging information. In such environments, information reuse is of...
Temporal links allow recordings of multi-user sessions to be dynamically inserted into current virtual worlds in a flexible and principled way. This paper explores key application...
Chris Greenhalgh, Martin Flintham, Jim Purbrick, S...
Abstract: Large amounts of information from various sources have often to be considered when collaboratively developing semantic structures. Examining all relevant information can ...