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» Semiotics and Intelligent Control
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105
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JELIA
2004
Springer
15 years 9 months ago
Representation and Complexity in Boolean Games
Boolean games are a class of two-player games which may be defined via a Boolean form over a set of atomic actions. A particular game on some form is instantiated by partitioning ...
Paul E. Dunne, Wiebe van der Hoek
145
Voted
MMAS
2004
Springer
15 years 9 months ago
Virtual Space Ontologies for Scripting Agents
Interactive multi-agent system improves reusability of agents by separating application design from agent design. However, it remains difficult for application designers (usually n...
Zhiqiang Gao, Liqun Ren, Yuzhong Qu, Toru Ishida
129
Voted
AE
2003
Springer
15 years 9 months ago
Evolving a Cooperative Transport Behavior for Two Simple Robots
This paper addresses the problem of cooperative transport of an object by a group of two simple autonomous mobile robots called s-bots. S-bots are able to establish physical connec...
Roderich Groß, Marco Dorigo
144
Voted
AIME
2003
Springer
15 years 9 months ago
Learning-Free Text Categorization
In this paper, we report on the fusion of simple retrieval strategies with thesaural resources in order to perform large-scale text categorization tasks. Unlike most related system...
Patrick Ruch, Robert H. Baud, Antoine Geissbü...
126
Voted
ATAL
2003
Springer
15 years 9 months ago
A multiagent-system for integrating a large-scale project
This paper presents a multiagent-system for integrating ALICE: a real-life, distributed, large-scale particle physics experiment of the LHC project at CERN. The work is concerned ...
Carlos Eisenberg, Boi Faltings, Lars Leistam