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HUC
2010
Springer
13 years 8 months ago
MoviPill: improving medication compliance for elders using a mobile persuasive social game
Medication compliance is a critical component in the success of any medical treatment. However, only 50% of patients correctly adhere to their prescription regimens. Mobile and ub...
Rodrigo de Oliveira, Mauro Cherubini, Nuria Oliver
ANSS
2007
IEEE
14 years 2 months ago
Vehicular Mobility Simulation for VANETs
During the last few years, continuous progresses in wireless communications have opened new research fields in computer networking, aimed at extending data networks connectivity ...
Marco Fiore, Jérôme Härri, Fethi...
MOBICOM
2010
ACM
13 years 8 months ago
SMS-based web search for low-end mobile devices
Short Messaging Service (SMS) based mobile information services have become increasingly common around the world, especially in emerging regions among users with low-end mobile de...
Jay Chen, Lakshminarayanan Subramanian, Eric A. Br...
AI
1999
Springer
13 years 7 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
WWW
2007
ACM
14 years 8 months ago
Communication as information-seeking: the case for mobile social software for developing regions
In this paper, we describe several findings from a multi-year, multi-method study of how information and communication technologies have been adopted and adapted in Central Asia. ...
Beth E. Kolko, Emma J. Rose, Erica J. Johnson