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ISWC
2002
IEEE
14 years 1 months ago
Minimal Social Weight User Interactions for Wearable Computers in Business Suits
This paper presents the e-SUIT, a wearable computer incorporated in a traditional business suit. A key feature of the system is an array of input/output devices integrated into th...
Aaron Toney, Barrie Mulley, Bruce H. Thomas, Wayne...
CGF
2005
232views more  CGF 2005»
13 years 9 months ago
Algorithms for Interactive Editing of Level Set Models
Level set models combine a low-level volumetric representation, the mathematics of deformable implicit surfaces, and powerful, robust numerical techniques to produce a novel appro...
Ken Museth, David E. Breen, Ross T. Whitaker, Sean...
IFIP
2010
Springer
14 years 1 months ago
Grasp Exploration for 3D Object Shape Representation Using Probabilistic Map
In this work it is shown the representation of 3D object shape acquired from grasp exploration. Electromagnetic motion tracking sensors are used on the fingers for object contour f...
Diego R. Faria, Ricardo Martins, Jorge Dias
CA
1999
IEEE
14 years 1 months ago
Virtual Reality Simulation Modeling for a Haptic Glove
The recent addition of force and touch feedback to Virtual Reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of c...
Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzi...
ICIA
2007
13 years 11 months ago
Modeling Human-Agent Interaction with Active Ontologies
As computer systems continue to grow in power and access more networked content and services, we believe there will be an increasing need to provide more user-centric systems that...
Didier Guzzoni, Charles Baur, Adam Cheyer