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UIST
1993
ACM
14 years 2 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
CHI
2002
ACM
14 years 10 months ago
Pre-emptive shadows: eliminating the blinding light from projectors
Users interacting with front-projected displays often work between the projector and the display surface. This causes undesirable projection on the user as well as temporary blind...
Desney S. Tan, Randy Pausch
PERCOM
2003
ACM
14 years 9 months ago
Steerable Interfaces for Pervasive Computing Spaces
This paper introduces a new class of interactive interfaces that can be moved around to appear on ordinary objects and surfaces anywhere in a space. By dynamically adapting the fo...
Gopal Pingali, Claudio S. Pinhanez, Anthony Levas,...
WSCG
2004
242views more  WSCG 2004»
13 years 11 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
IJRR
2006
120views more  IJRR 2006»
13 years 10 months ago
Vibration Estimation of Flexible Space Structures using Range Imaging Sensors
Future space applications will require robotic systems to assemble, inspect, and maintain large space structures in orbit. For effective planning and control, robots will need to ...
Matthew D. Lichter, Hiroshi Ueno, Steven Dubowsky