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WWW
2009
ACM
14 years 3 months ago
Gamesense
This paper presents a novel game-like advertising system called GameSense, which is driven by the compelling contents of online images. Given a Web page which typically contains i...
Lusong Li, Tao Mei, Chris Liu, Xian-Sheng Hua
SAB
2010
Springer
226views Optimization» more  SAB 2010»
13 years 7 months ago
Distributed Online Learning of Central Pattern Generators in Modular Robots
Abstract. In this paper we study distributed online learning of locomotion gaits for modular robots. The learning is based on a stochastic approximation method, SPSA, which optimiz...
David Johan Christensen, Alexander Spröwitz, ...
VLDB
1999
ACM
133views Database» more  VLDB 1999»
14 years 28 days ago
Online Dynamic Reordering for Interactive Data Processing
We present a pipelining, dynamically usercontrollable reorder operator, for use in dataintensive applications. Allowing the user to reorder the data delivery on the fly increases...
Vijayshankar Raman, Bhaskaran Raman, Joseph M. Hel...
ISDA
2010
IEEE
13 years 6 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
AIED
2005
Springer
14 years 2 months ago
Automatic Textual Feedback for Guided Inquiry Learning
We briefly introduce the online learning environment INFACT, and then we describe its textual feedback system. The system automatically provides written comments to students as the...
Steven L. Tanimoto, Susan Hubbard, William Winn