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SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
13 years 10 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
OTM
2004
Springer
14 years 4 months ago
Using Patterns in the Design of Inter-organizational Systems - An Experience Report
Abstract. The modeling, design, and implementation of inter-organizational systems (IOS) is a challenging new problem. In contrast to previous systems, where components have clearl...
John Novatnack, Jana Koehler
IPPS
2006
IEEE
14 years 4 months ago
Performance Analysis of the Reactor Pattern in Network Services
The growing reliance on services provided by software applications places a high premium on the reliable and efficient operation of these applications. A number of these applicat...
Swapna S. Gokhale, Aniruddha S. Gokhale, Jeffrey G...
IE
2007
14 years 13 days ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
ECBS
2007
IEEE
144views Hardware» more  ECBS 2007»
14 years 5 months ago
DP-Miner: Design Pattern Discovery Using Matrix
Design patterns document expert design experience in software system development. They have been applied in many existing software systems. However, pattern information is general...
Jing Dong, Dushyant S. Lad, Yajing Zhao